Review: Aurora's Whole Realms Catalogue by Anne Brown. (with input from several others) Published in 1992.
An equipment buying supplement. The catalog features food, clothing, and lots of miscellaneous adventuring gear that adventurers would choose to buy. Categories include Ranger's Field, Thieve's Corner, Bard's Emporium, Priest's Alcove, Wizards' Laboratory, Laborers' List, Inn and Tavern, Scribes' Desk, Storage Items, General Hardware, Tailors' Corner, Clothes and Shoes, Boom's Garden, Jewelry, Household Accoutrements, Personal Supplies, Illuminations, Diversions, Aurora's Larder, Breads, Cheese Shop, Wines and Ales, Exotics, Wilderness Gear, Priest in a Poke, and Daroni's Workshop.
The descriptions, prices, and items are all very good. Most items have footnotes for any game effects such as healing, improvements to AC, just to name a few. It is a great resource for players and DMs and it greatly expands the equipment list for a first or second edition campaign. Some of these items are found in Complete ___ Handbooks such as instruments in Bard's or thief tools in Thief's, or lab items in Wizard's. It is a good complement to Arms and Equipment Guide (DMGR3)
5 out of 5 stars. Highly recommended for any AD&D campaign. It is for sale at dndclassics.com
About this blog: It provides commentary on D&D focusing on the following systems: BECMI, BX, AD&D, First Edition, Second Edition, and the D&D Rules Cyclopedia. Adventure settings (Forgotten Realms, Dragonlance, Greyhawk, Mystara, Known World, Dark Sun, etc) character classes, dungeon modules, and many other aspects will be looked at. I hope this commentary provides insight for collectors, players, and dungeon masters who enjoy these earlier editions of Dungeons and Dragons.
Friday, September 27, 2013
Aurora's Whole Realms Catalogue
Labels:
2e,
Auroras,
Forgotten Realms,
Players Handbook,
Review
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