Review: Tomb of Horrors (S1) By Gary Gygax. (Published in 1981). Ranked #3 on Dungeon Magazine’s 2004 list of
the 30 best modules all-time.
“In the far
reaches of the world, under a lost and lonely hill, lies the sinister TOMB OF
HORRORS. This labyrinthian crypt is
filled with terrible traps, strange and ferocious monsters, rich and magical
treasures, and somewhere within rests the evil demi-lich.”
Tomb of Horrors
is set in Greyhawk and is for 10th to 14th level characters. The module warns that it is about thinking
and solving puzzles rather than “hack and slay”.
Many classic
modules capture the flavor of an H.P. Lovecraft or Edgar Allan Poe short story
in terms of exploring a place of ancient and unspeakable evil. When making a list of such modules, the Tomb
of Horrors would most certainly be included.
Compared to
most modules it has a fairly small area but it more than makes up for it by
being heavily concentrated with all manner of tricks and traps. I do not want to go into too much detail to avoid spoiling the fun.
I would highly
recommend it as inspirational, fun, and historic. Most adventurers who attempt to defeat the
demi-lich are unsuccessful. Will your
group be one of the fortunate ones? 5
out 5 stars
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