Review: Forgotten Temple of Tharizdun (WG4). By Gary Gygax and Rob Kuntz. Published 1982.
This module is
for 6th to 10th level characters. The
characters are searching for an evil temple at the request of some gnomes. The first part of the module involves finding
the temple, the second part involves storming the temple. Overall it is a module with some interesting
ideas (searching for a lost temple, hazardous wilderness travel through the
mountains to find the temple, fighting to get into the temple and then
exploring it, and maybe finding some really interesting places, and maybe not). The execution of those ideas is good but not
great. Also like most modules of the era
is has multiple opportunities for the characters to get into make a saving
throw or else types of challenges.
Ranked the 23rd best module of all-time in 2004 by Dungeon
magazine. Like the execution of its
ideas and its Cthulu-flavor, I would give it a good but not great rating. (The players in my campaign were successful
in storming the temple). 3 out of 5
stars.
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